Where to find the nine WoW Forever dungeons: locations, entrances and faction access

Blizzard's location for each of the nine WoW Forever dungeons, from the Hall of Thanes beneath Ironforge to Shaper's Terrace in Un'Goro, with the faction access notes it publishes.

Dungeon guide: Hall of Thanes Leveling guide: Leveling and quests

The quick answer

Six of the nine dungeons are in the Eastern Kingdoms, from the Hall of Thanes beneath Ironforge to Krol'dok Stronghold in Riverglades, and three are in Kalimdor: Alcaz Prison, Blackmaw Hold and Shaper's Terrace. Blizzard marks the Hall of Thanes as an easy walk for Alliance, the Ruins of Lordaeron for Horde, and City of Dalaran as requiring an attunement questline for both factions.

Guide details and editorial record
For
Players planning a dungeon route while leveling in WoW Forever
Game version
World of Warcraft: Forever; Blizzard dungeon overview checked October 24, 2026. Exact client build not published.

Responsible editor: Max · Editorial record: low risk · desk review · AI assistance: draft

A throne hall inside the Hall of Thanes dungeon in World of Warcraft: Forever
© Blizzard Entertainment. Official World of Warcraft: Forever media.

World of Warcraft: Forever adds nine five-player dungeons for levels 13 through 60, six in the Eastern Kingdoms and three in Kalimdor. Blizzard’s dungeon overview places each one on the map. The level brackets alone are in the level range article; this guide covers where Blizzard places each dungeon and which faction has an easy walk.

Dungeons in the Eastern Kingdoms

Dungeon Levels Where Blizzard puts it
Hall of Thanes 13–18 Beneath Ironforge, Dun Morogh
Ruins of Lordaeron 15–20 The ruined city above the Undercity, Tirisfal Glades
Excavation Site 24–29 Above Whelgar’s Excavation in the Wetlands; the detail section says near Thelgen Rock and Dun Algaz
City of Dalaran 28–33 Alterac Mountains
The Drowned City 35–40 Off the coast of Stranglethorn Vale, west of Grom’gol
Krol’dok Stronghold 40–45 Riverglades

The Hall of Thanes is a dwarven burial hall where suspected Dark Iron intruders have broken in. The Ruins of Lordaeron is a Forsaken effort to reclaim the shattered city, with reports of a necromancer gathering power. The Excavation Site lies beyond a dig site, in a place Blizzard describes as seemingly frozen in time, guarded by titan constructs and dangerous wildlife.

City of Dalaran has the magical barrier down and enchantments backfiring. After earning the Kirin Tor’s trust, your group enters through the sewers and chooses among multiple paths. The Drowned City is a set of risen troll ruins where you dive below the water to find the entrance, and the open-air dungeon changes as mist and rain build into a storm. Krol’dok Stronghold is a sprawling ogre fortress in Riverglades, with strange chanting heard after nightfall.

A glowing ritual circle inside the City of Dalaran dungeon in World of Warcraft: Forever
© Blizzard Entertainment. Official source · Full-size image

Dungeons in Kalimdor

Dungeon Levels Where Blizzard puts it
Alcaz Prison 48–53 Alcaz Island, Dustwallow Marsh
Blackmaw Hold 55–60 Azshara
Shaper’s Terrace 58–60 The northern hills of Un’Goro Crater

Alcaz Prison has been rumored to hold high-ranking prisoners, including King Varian Wrynn. Inside, the Defias Brotherhood and naga are locked in conflict. Blackmaw Hold is a furbolg city behind a long-sealed gate in Azshara, where the Blackmaw clan fights a spreading corruption. Blizzard calls it a substantial max-level dungeon with multiple routes and bosses, and says it may reveal a path farther below Azeroth.

Shaper’s Terrace is a titan facility above Un’Goro Crater. Blizzard says to bring power crystals gathered throughout Un’Goro and use them at consoles inside.

Which faction has the easy walk

Blizzard adds access notes to three of the nine dungeons.

Dungeon Access note
Hall of Thanes Alliance players reach the entrance easily from their capital. Horde groups must travel into Alliance territory
Ruins of Lordaeron Horde players reach the entrance easily from the Undercity. Alliance groups must travel into Horde territory
City of Dalaran Requires an attunement questline. Alliance begin with “An Alarming Request” from Emissary Jacques in Southshore. Horde begin with “Key to the City” and “Prison Break-In” from Magus Wordeen Voidglare in Tarren Mill

The post names no access notes for the other six dungeons. For the Horde route into City of Dalaran beyond these first quests, see the Horde attunement route, which rests on a Wowhead beta report rather than Blizzard.

What is still unpublished

The overview does not list bosses, loot, entrance coordinates or walking routes, and it does not say which roles a group needs. It names only the opening quests of the City of Dalaran attunement. The Realm First dungeon pages and dungeon quest list carry the entrance pins, location notes and quest records this site has checked, partly from Wowhead reports.

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